Fantasy Fiction posted April 8, 2012 | Chapters: | ...25 26 -27- 28... |
Trell, Hunter, Blathen and Asmel
A chapter in the book Gima The Beginning
Gima: The Four
by barkingdog
Dear Reader: The GLOSSARY is included by request. It's not a required part of the reading. It's merely to assist a new audience. Thank you for reading. :) barking dog
Previously:
Gima has not returned after venturing into the northwest forest looking for herbs.
Trell and Hunter head south through the smoldering forest to look for Asmel along the east forest trail. Asmel was attacked and severely injured by a black bear who ran when a forest fire approached.
CHAPTER 26:
The air carries a pungent, musky scent. Blathen is the first to notice and clicks rapidly to Trell that the odor is oily, somewhat 'wolfie,' smells of fresh fish and there’s a great deal of it, meaning it’s large.
Trell's eyes narrow at the telling. Bear.
Chapter 27
Trell cautions, “Silence,” and hunkers down to half height. “It’s near.”
“I don’t see anything … hear anything.” Hunter takes no heed of Trell's warning.
“Silence, human. Silence.” Trell signals. His hand is on Blathen whose color has changed to a dark magenta. “This one knows.” The small Prime One squints a furious, single eye and waves his ready collector.
Hunter nods his head, affirming that the once playful ball of fuzz is now a puffed-up, weaponized vermel. Yep, no more Mr. Nice Guy.
Ever since crossing the river and heading north to return to her territory, the mama black bear has been up-wind of Asmel’s blood-scent and plods along towards it at a steady pace with her twins, stumbling along behind.
Keyed up to find Asmel alive, knowing time is running out, Trell and Hunter rush ahead. They see a still body lying on the trail.
From a greater distance, the Mama and her young also see the body and assume it’s the remains of her victim from two days ago.
“Azzy,” Hunter yells.
The body sits up.
Mama roars. Her voice travels through the trees.
Trell throws a cold stare at Hunter. Disobedient human.
If looks could kill, Hunter knows he’d be a dead man. Fuck me.
Hunter sees the rifle.
Trell draws his blades.
“Hunter,” Asmel calls out.
Furiousity on all fours roars again. Louder.
Leaves rustle as tan legs and a loin cloth rush past Asmel with long flowing strides to meet what only a Vertant could see at such a distance.
Hunter grabs the Winchester and makes it to Azzy’s side. He kneels. Unable to do more, feeling woozy, he cocks the rifle. “Bear,” he whispers, motioning in an easterly direction.
The magnificent force of nature, fast and twice the size of yesterday’s dawn cougar, tears, effortlessly, through the brush toward Trell. The ground rumbles. Tha-dud. Tha-dud. Trell and the two men vibrate to their cores as her massive volume moves the forest floor. Tha-dud.
Suddenly, she stops. The six-foot black tower rises to stomp, sway, and bellow from the deepest part of her soul as she guards what is hers—this patch of forest and her young.
Trell looks up and for the first time on Upper Earth, he senses death’s door may open. He raises his hands, waving a knife in each and in the old way calls out a warrior’s plea: “Gods of my fathers welcome me, if I come. But allow me to stay, if you will it.”
The bear snarls a reply. Her teeth … his answer.
Alerted by all of the jostling about and noise, Blathen peeks out from his sling at Trell’s side. When he sees the bear, he sees only a bigger, smellier ‘wolf’—easy prey. Since vermel are instinctively fearless and relish a challenge, Blathen wiggles to brace himself, aims his stiffened collector and with nonchalant ease, takes a deep breath and spews.
A glistening yellow stream hits a massive, six-inch long black paw, melting it to the bone with a sizzle. Gottcha, wolfie. A hee-haw is halted … Soldiers don’t laugh, during war… but a gleeful, victorious smile is not concealed.
Trell had forgotten about his little lieutenant's skills. He grunts an affirmation while maintaining his own attention on the task.
Blathen grunts back.
Crippled but still capable, Mama roars, revealing a cave of toothy weapons prepared to rip and a lathered tongue eager to swallow. “Stay,” she snorts to her twins who scramble to hide. She gallops forward, emitting murderous, thundering threats. Folds of oily, black fur ripple, her jowls wobble and lips flap sending foamy, white drool strings flying back to collect on her shoulders as the weight and sound of her vibrate and vacate the east forest.
Trell prepares for the final challenge and kneels as he did with the cougar, blades upward. The sow charges straight on. Blathen aims a second line of caustic spray, and her left cheek melts. She stumbles sideways trying to wipe it off on the ground and is riled, even more, as her flesh drips from her face like thick mud.
******
“I can’t take it.” Hunter listens to the sounds, not knowing ... “I’ve gotta help.” While the pain in his entire body says ‘no,’ Hunter uses the Winchester to push himself up to his feet. With a look of sympathy, Asmel grabs his friend’s arm. Their eyes meet, "No, Azzy. I'm going."
“Why? Who is he?”
“Later … shhh.” Hunter pulls away from Asmel’s hold, and as courageous as he’d ever once been, Nigel Hunter who once braved the tunnel to fall into Bellow City and then survived Ticum’s Arena, now breaks through the fog of mental interference that’s trapped him for years. No more flash backs. No more trauma disorder black-outs. He tolerates the pain when his mending wounds open as he straightens his height to stand tall and move swiftly to his rescuer's battle. His wounds weep without consolation. He is himself again.
Asmel watches Hunter leave. The vulnerable man he always protected is now a man he’s never seen before. He’s only known the broken side of his friend. Now he witnesses the other.
******
Just ten yards ahead, the sounds are deafening. Hunter sees Trell and stops in his tracks, cocking the rifle. Never in his wildest imagination could he ever envision such a scene. Clothed only in a loincloth and tall, deerskin boots, dwarfed by the three-hundred pound bear, Trell is waving his arms and throwing sticks, rocks, and branches. He’s toning Vermel profanities and prayers that echo with reverberating pitches high and loud enough to break a human’s ear drums. The bear is unimpressed.
Hunter winces, blood drips from his ears. He grips the rifle with a steady hand, maintaining purpose and looks around him.
Blathen, his collector limp but teeth bared, growls, beside Zee in the brambles where Trell tossed them. Blathen sits his ground while Trell stands his. With his black claws fully extended in front of him, the little warrior is determined to save his weaker, slow brother. After all, blood is blood and family is family. It’s how vermel have survived below for a century—a superior ruthless race, standing their ground.
The cubs whimper at Trell’s Under Earth pitches. Their mother gets her second wind. She paws the ground, shakes her head, and stands again, ready to take this puny annoyance out.
The decisions are Hunters:
Do I let the bear have this Vertant?
… take Zee and leave the small Vermel to die.
Or shoot the mother … ?
BANG-BANG-BANG as fast as he can, one after the other, bullets fly.
Gottcha, bear.
Trell tightens and staggers to trip forward when he hears Hunter’s triple thunder coming from behind. Falling at the beast’s feet, he raises his head to face death. Instead, he watches fierceness gasp its last breath, and sleek blackness stagger backwards while blood seeps from her chest.
The forest floor quakes when the fierce mountain falls and then it's uncomfortably still. All is eerie and quiet, except for the hidden scurry and yowls of two cubs back in the brush.
With his Winchester still smoking, Hunter saunters over to Trell. “Up ya go, buddy.” He grasps Trell’s forearm, and once up, Hunter jerks him to his chest. A man hug with pats on the back is something new for Trell. He heartily slaps Hunter’s back and adds a grateful forehead to forehead butt as a sincere, warrior to warrior thank-you, but feels that the touching of manly chests and groins is a very strange and uncomfortable human custom.
Trell pulls away and is back to business. “Go.” Trell motions. “Go.”
Not even a thank you? Strange fellow. Hunter laughs. “Yes, go.”
Bonded for life in blood, the human and vertant gather their young and make a quick litter for Asmel out of two fallen birch limbs and Hunter’s borrowed, leather trousers. As Trell pulls the litter and Hunter brings up the rear, slapping his own nakedness as mosquitoes and gnats take an interest, the small pack heads back to the security of the meadow camp.
“Hunter, who the fuck is this guy?” Asmel pipes up, being his usual type-A self.
“Not now, Azzy.”
“And what the hell is he carrying in those blasted slings?”
Hunter signals ‘be quiet.’
Too late … Blathen’s head pokes out to look behind Trell toward the new voice on the litter.
Then he sees Hunter. He beams his best double row smile, salutes and clicks, “Hi, Papa, Hi. Bulls-eye, Papa, bulls-eye.”
Hunter looks at Azzy, his eyes are wide, and with a ‘yep, it’s true’ expression, he says, “He saved your bloody ass ... just shut up.”
“Bulls-eye, Papa, bulls-eye. Red, red,” Blathen clicks in celebration and mimics shooting a rifle with three loud throaty clucks.
“But, but it’s a … a …,” Azzy still weak, stutters.
“Friend,” Hunter assures, “a friend.”
“Fend, fend,” Blathen chirps his first human words.
Idle chatter … humans and now Blathen. Trolious's loquacity. Trell collapses by the willow and sleeps.
Hunter hands Asmel a cup. “You’ll recognize this vile shit,” he says laughing, “it’s your own original, medicinal 'boot cleaner.' It’ll fix ya right up, pal. Cheers.” Hunter taps his cup against Asmel’s, downs it all, and feeling right at home, lies back to fall asleep, leaving Asmel thoroughly confused.
Blathen, Mister Hospitality himself, tosses Asmel the biggest apple in the pile and then drags himself over to Zee who is full of deer milk and sleeps with Trell under the willow. Blathen curls up next to Zee and pulls the furry blanket over them both to shut out the sun. It’s not easy being such a small first lieutenant. His snore is loud and raspy as he dreams of melting large 'wolves.'
******
Gima's deer hide boots, Trell’s gift that he had insisted she wear, had miraculously protected her leg from the three foot rattler’s initial lunge. But after killing it, when she was attempting to sever the reflexively snapping head, its venomous fangs had accidently punctured her hand.
Now, far away and alone in the northwestern forest, Gima clings to life. She perches naked in the fork of a gigantic oak, in pain, vomiting, dizzy and her vision impaired.
Dear Reader: The GLOSSARY is included by request. It's not a required part of the reading. It's merely to assist a new audience. Thank you for reading. :) barking dog
Previously:
Gima has not returned after venturing into the northwest forest looking for herbs.
Trell and Hunter head south through the smoldering forest to look for Asmel along the east forest trail. Asmel was attacked and severely injured by a black bear who ran when a forest fire approached.
CHAPTER 26:
The air carries a pungent, musky scent. Blathen is the first to notice and clicks rapidly to Trell that the odor is oily, somewhat 'wolfie,' smells of fresh fish and there’s a great deal of it, meaning it’s large.
Trell's eyes narrow at the telling. Bear.
CHAPTER 26:
The air carries a pungent, musky scent. Blathen is the first to notice and clicks rapidly to Trell that the odor is oily, somewhat 'wolfie,' smells of fresh fish and there’s a great deal of it, meaning it’s large.
Trell's eyes narrow at the telling. Bear.
Chapter 27
Trell cautions, “Silence,” and hunkers down to half height. “It’s near.”
“I don’t see anything … hear anything.” Hunter takes no heed of Trell's warning.
“Silence, human. Silence.” Trell signals. His hand is on Blathen whose color has changed to a dark magenta. “This one knows.” The small Prime One squints a furious, single eye and waves his ready collector.
Hunter nods his head, affirming that the once playful ball of fuzz is now a puffed-up, weaponized vermel. Yep, no more Mr. Nice Guy.
Ever since crossing the river and heading north to return to her territory, the mama black bear has been up-wind of Asmel’s blood-scent and plods along towards it at a steady pace with her twins, stumbling along behind.
Keyed up to find Asmel alive, knowing time is running out, Trell and Hunter rush ahead. They see a still body lying on the trail.
From a greater distance, the Mama and her young also see the body and assume it’s the remains of her victim from two days ago.
“Azzy,” Hunter yells.
The body sits up.
Mama roars. Her voice travels through the trees.
Trell throws a cold stare at Hunter. Disobedient human.
If looks could kill, Hunter knows he’d be a dead man. Fuck me.
Hunter sees the rifle.
Trell draws his blades.
“Hunter,” Asmel calls out.
Furiousity on all fours roars again. Louder.
Leaves rustle as tan legs and a loin cloth rush past Asmel with long flowing strides to meet what only a Vertant could see at such a distance.
Hunter grabs the Winchester and makes it to Azzy’s side. He kneels. Unable to do more, feeling woozy, he cocks the rifle. “Bear,” he whispers, motioning in an easterly direction.
The magnificent force of nature, fast and twice the size of yesterday’s dawn cougar, tears, effortlessly, through the brush toward Trell. The ground rumbles. Tha-dud. Tha-dud. Trell and the two men vibrate to their cores as her massive volume moves the forest floor. Tha-dud.
Suddenly, she stops. The six-foot black tower rises to stomp, sway, and bellow from the deepest part of her soul as she guards what is hers—this patch of forest and her young.
Trell looks up and for the first time on Upper Earth, he senses death’s door may open. He raises his hands, waving a knife in each and in the old way calls out a warrior’s plea: “Gods of my fathers welcome me, if I come. But allow me to stay, if you will it.”
The bear snarls a reply. Her teeth … his answer.
Alerted by all of the jostling about and noise, Blathen peeks out from his sling at Trell’s side. When he sees the bear, he sees only a bigger, smellier ‘wolf’—easy prey. Since vermel are instinctively fearless and relish a challenge, Blathen wiggles to brace himself, aims his stiffened collector and with nonchalant ease, takes a deep breath and spews.
A glistening yellow stream hits a massive, six-inch long black paw, melting it to the bone with a sizzle. Gottcha, wolfie. A hee-haw is halted … Soldiers don’t laugh, during war… but a gleeful, victorious smile is not concealed.
Trell had forgotten about his little lieutenant's skills. He grunts an affirmation while maintaining his own attention on the task.
Blathen grunts back.
Crippled but still capable, Mama roars, revealing a cave of toothy weapons prepared to rip and a lathered tongue eager to swallow. “Stay,” she snorts to her twins who scramble to hide. She gallops forward, emitting murderous, thundering threats. Folds of oily, black fur ripple, her jowls wobble and lips flap sending foamy, white drool strings flying back to collect on her shoulders as the weight and sound of her vibrate and vacate the east forest.
Trell prepares for the final challenge and kneels as he did with the cougar, blades upward. The sow charges straight on. Blathen aims a second line of caustic spray, and her left cheek melts. She stumbles sideways trying to wipe it off on the ground and is riled, even more, as her flesh drips from her face like thick mud.
******
“I can’t take it.” Hunter listens to the sounds, not knowing ... “I’ve gotta help.” While the pain in his entire body says ‘no,’ Hunter uses the Winchester to push himself up to his feet. With a look of sympathy, Asmel grabs his friend’s arm. Their eyes meet, "No, Azzy. I'm going."
“Why? Who is he?”
“Later … shhh.” Hunter pulls away from Asmel’s hold, and as courageous as he’d ever once been, Nigel Hunter who once braved the tunnel to fall into Bellow City and then survived Ticum’s Arena, now breaks through the fog of mental interference that’s trapped him for years. No more flash backs. No more trauma disorder black-outs. He tolerates the pain when his mending wounds open as he straightens his height to stand tall and move swiftly to his rescuer's battle. His wounds weep without consolation. He is himself again.
Asmel watches Hunter leave. The vulnerable man he always protected is now a man he’s never seen before. He’s only known the broken side of his friend. Now he witnesses the other.
******
Just ten yards ahead, the sounds are deafening. Hunter sees Trell and stops in his tracks, cocking the rifle. Never in his wildest imagination could he ever envision such a scene. Clothed only in a loincloth and tall, deerskin boots, dwarfed by the three-hundred pound bear, Trell is waving his arms and throwing sticks, rocks, and branches. He’s toning Vermel profanities and prayers that echo with reverberating pitches high and loud enough to break a human’s ear drums. The bear is unimpressed.
Hunter winces, blood drips from his ears. He grips the rifle with a steady hand, maintaining purpose and looks around him.
Blathen, his collector limp but teeth bared, growls, beside Zee in the brambles where Trell tossed them. Blathen sits his ground while Trell stands his. With his black claws fully extended in front of him, the little warrior is determined to save his weaker, slow brother. After all, blood is blood and family is family. It’s how vermel have survived below for a century—a superior ruthless race, standing their ground.
The cubs whimper at Trell’s Under Earth pitches. Their mother gets her second wind. She paws the ground, shakes her head, and stands again, ready to take this puny annoyance out.
The decisions are Hunters:
Do I let the bear have this Vertant?
… take Zee and leave the small Vermel to die.
Or shoot the mother … ?
BANG-BANG-BANG as fast as he can, one after the other, bullets fly.
Gottcha, bear.
Trell tightens and staggers to trip forward when he hears Hunter’s triple thunder coming from behind. Falling at the beast’s feet, he raises his head to face death. Instead, he watches fierceness gasp its last breath, and sleek blackness stagger backwards while blood seeps from her chest.
The forest floor quakes when the fierce mountain falls and then it's uncomfortably still. All is eerie and quiet, except for the hidden scurry and yowls of two cubs back in the brush.
With his Winchester still smoking, Hunter saunters over to Trell. “Up ya go, buddy.” He grasps Trell’s forearm, and once up, Hunter jerks him to his chest. A man hug with pats on the back is something new for Trell. He heartily slaps Hunter’s back and adds a grateful forehead to forehead butt as a sincere, warrior to warrior thank-you, but feels that the touching of manly chests and groins is a very strange and uncomfortable human custom.
Trell pulls away and is back to business. “Go.” Trell motions. “Go.”
Not even a thank you? Strange fellow. Hunter laughs. “Yes, go.”
Bonded for life in blood, the human and vertant gather their young and make a quick litter for Asmel out of two fallen birch limbs and Hunter’s borrowed, leather trousers. As Trell pulls the litter and Hunter brings up the rear, slapping his own nakedness as mosquitoes and gnats take an interest, the small pack heads back to the security of the meadow camp.
“Hunter, who the fuck is this guy?” Asmel pipes up, being his usual type-A self.
“Not now, Azzy.”
“And what the hell is he carrying in those blasted slings?”
Hunter signals ‘be quiet.’
Too late … Blathen’s head pokes out to look behind Trell toward the new voice on the litter.
Then he sees Hunter. He beams his best double row smile, salutes and clicks, “Hi, Papa, Hi. Bulls-eye, Papa, bulls-eye.”
Hunter looks at Azzy, his eyes are wide, and with a ‘yep, it’s true’ expression, he says, “He saved your bloody ass ... just shut up.”
“Bulls-eye, Papa, bulls-eye. Red, red,” Blathen clicks in celebration and mimics shooting a rifle with three loud throaty clucks.
“But, but it’s a … a …,” Azzy still weak, stutters.
“Friend,” Hunter assures, “a friend.”
“Fend, fend,” Blathen chirps his first human words.
Idle chatter … humans and now Blathen. Trolious's loquacity. Trell collapses by the willow and sleeps.
Hunter hands Asmel a cup. “You’ll recognize this vile shit,” he says laughing, “it’s your own original, medicinal 'boot cleaner.' It’ll fix ya right up, pal. Cheers.” Hunter taps his cup against Asmel’s, downs it all, and feeling right at home, lies back to fall asleep, leaving Asmel thoroughly confused.
Blathen, Mister Hospitality himself, tosses Asmel the biggest apple in the pile and then drags himself over to Zee who is full of deer milk and sleeps with Trell under the willow. Blathen curls up next to Zee and pulls the furry blanket over them both to shut out the sun. It’s not easy being such a small first lieutenant. His snore is loud and raspy as he dreams of melting large 'wolves.'
******
Gima's deer hide boots, Trell’s gift that he had insisted she wear, had miraculously protected her leg from the three foot rattler’s initial lunge. But after killing it, when she was attempting to sever the reflexively snapping head, its venomous fangs had accidently punctured her hand.
Now, far away and alone in the northwestern forest, Gima clings to life. She perches naked in the fork of a gigantic oak, in pain, vomiting, dizzy and her vision impaired.
Recognized |
I plan to add a paragraph in a previous chapter to show how Blathen picked up the 'Gottcha' phrase from Hunter. Hunter will say it when Blathen is pitching him apples.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
loquacity- long-windedness; gift of gab; talkative.
UNDER EARTH SPECIES:
Vertant-the off-spring of two Vermel; looks human.
Vermel-mutated humans who live in Under Earth; communicate via sign language and various sounds; noted by their single, particulate-collector naris; one eye; dark or red, coarse body hair; flat or twisted feet with three to six long toes; three fingered hands with long curving claw-like nails; pointed teeth in irregular, double rows; intelligent, but with strong base instincts.
Particulate collector - a Vermel adaptation to living in a polluted underground; mutation ; porous tubular filaments; can extend from the naris in a searching fashion; they both taste and smell; alert to emotions of other species; Vertants may or may not have remnant nodes in nasal pharynx tissue(back of throat).
dissident-rebel, nonconformist, protester;
somebody who publicly disagrees with an established political or religious system or organization.
DRINKS & SMOKING
Elixirs:
Euphoric-Blue - arouses passion without arousing anger or fear
Green - calms aggression and base tendencies to mutilate, kill, cannibalize
Caramel-clarity(female enhancement)
Ruby-rigidity (male enhancement)
Fitzel- a carbonated alcoholic beverage; a light intoxication; makes one funny, silly, uninhibited, kind
Smoking- usually a mix of madine and sedderthal Hallucinogenic fungi grown in Bellow City
Fazil- a smoking or chewing compound that stains the teeth
Arnag-a fungus grown as food; a favorite rubber-chew flavor
LOCATIONS:
Under Earth- a civilization that exists totally under ground; Vermel territory.
Bellow City- located in Under Earth.
Jacknel's Arena- where Hunter and Trell were trained and exploited as 'Man' and 'Man #2'.
Club ErrOw- a dance club downstairs; Chambers for coupling are upstairs.
Sadie's Palace - a night spot where Vertant males are displayed for Vermel viewing and pleasure; masterbation columns are very popular in the Mural Room as is the free elixir bar.
Alitian - Sir Alitus was the atrium's designer
CHARACTERS:
Gima-a Vertant; rescued and raised by Hunter and Asmel
Trell- a Vertant; raised by Vermel, escaped to Upper Earth; has not yet learned to speak but has learned to understand it from Gima, his mate.
Blathen- Gima and Trell's Vermel son; single, particulate-collector naris, one eye; on the hierarchy of Vermel his appearance labels him a Prime-One.
Zee-Gima's second son who looks human
Hunter- Nigel once a business man in the city; was captured and tortured by Ticum to become 'Man' in Jacknel's Arena in Bellow City; 'Papa' to Gima; suffers from PTSD.
Asmal- a survivalist; built a cabin in the mountains; rescued Hunter; raised Gima with Hunter; 'Papa-Azzy' to Gima
Ticum-Vermel;Jacknel's Circus trainer; beat and tortured Hunter; deceased
Trum- Vermel; Ticum's brother; Trell's trainer at Jacknel's Arena
Sadie- runs a display and pleasure house featuring male Vertants.
Milim - Sadie's assistant a Vermel
Picar-Vertant at Sadie's
Jami-Picar's Vertant lover; Sadie's favorite.
Mr. Arnst- Trell's abusive uncle; now a caznu(neutered)and no longer abusive
Rom- Arnst's younger companion, lover
Disposal Officer- Designated by numbers e.g. DO-45, DO-50; executioners; but they sell their prisoners, usually Vertants, on the black-market to various shady characters like Jacknel and Sadie for use in sport, entertainment, pleasure and artificial insemination collection and sales.
Trolious- Head of Ministerial Affairs; Trell's father; Sadie's first cousin
Lida - Trolious' wife; Trell's mother
Betta - Lida's sister in Cindel City; raised Trell
Larue- Assistant of Ministerial Affairs; canzu(involuntarilly castrated by Dyrel) Vermel
Brackus- Larue's Vertant charge and lover
Lem- the youngest Vertant to escape with Larue's help
Rolak- Chief Enforcement Officer
Vermel speech/sounds:
twortle-a sound pattern distinctive to the Vermel; a combination of glottal stops, tongue click-clucks and snorts; an assertive pattern.
chort- throaty sounds varying in tonal inflection and duration; normal speech; he chorts=he says.
toning- saying; using a series of sounds other than speech
thrumping songs-songs Trell learned growing up in Bellow City, Under Earth; melodic, throaty, glottal.
Vocabulary:
particulate collector - a Vermel adaptation, mutation; porous tubular filaments; can extend from the naris in a searching fashion; they both taste and smell; alert to emotions of other species; Vertants may or may not have remnants; nodes in nasal pharynx tissue may be all that remain in Vertant.
Arnag-a fungus grown as food; a favorite rubber-chew flavor
Caznu-neutered male Vermel; usually gay and neutered by choice for the good of the gene pool by decree of Trolious ; castration is a common punishment regardless of sexual orientation.
And-End - Amen
Pernard- a Vermel curse
Dangle- a Vermel penis; they have two dangles.
Mintrinet - minute
alum- short for aluminium; usually recycled cans; a valued metal.
mold-blossom - a fungi; small, dark brown and caramel colored flowerettes cluster to form a large crysantehmum-type flower; its heavy, sweet decaying scent is used in perfumed oil.
Pays
one point
and 2 member cents. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
loquacity- long-windedness; gift of gab; talkative.
UNDER EARTH SPECIES:
Vertant-the off-spring of two Vermel; looks human.
Vermel-mutated humans who live in Under Earth; communicate via sign language and various sounds; noted by their single, particulate-collector naris; one eye; dark or red, coarse body hair; flat or twisted feet with three to six long toes; three fingered hands with long curving claw-like nails; pointed teeth in irregular, double rows; intelligent, but with strong base instincts.
Particulate collector - a Vermel adaptation to living in a polluted underground; mutation ; porous tubular filaments; can extend from the naris in a searching fashion; they both taste and smell; alert to emotions of other species; Vertants may or may not have remnant nodes in nasal pharynx tissue(back of throat).
dissident-rebel, nonconformist, protester;
somebody who publicly disagrees with an established political or religious system or organization.
DRINKS & SMOKING
Elixirs:
Euphoric-Blue - arouses passion without arousing anger or fear
Green - calms aggression and base tendencies to mutilate, kill, cannibalize
Caramel-clarity(female enhancement)
Ruby-rigidity (male enhancement)
Fitzel- a carbonated alcoholic beverage; a light intoxication; makes one funny, silly, uninhibited, kind
Smoking- usually a mix of madine and sedderthal Hallucinogenic fungi grown in Bellow City
Fazil- a smoking or chewing compound that stains the teeth
Arnag-a fungus grown as food; a favorite rubber-chew flavor
LOCATIONS:
Under Earth- a civilization that exists totally under ground; Vermel territory.
Bellow City- located in Under Earth.
Jacknel's Arena- where Hunter and Trell were trained and exploited as 'Man' and 'Man #2'.
Club ErrOw- a dance club downstairs; Chambers for coupling are upstairs.
Sadie's Palace - a night spot where Vertant males are displayed for Vermel viewing and pleasure; masterbation columns are very popular in the Mural Room as is the free elixir bar.
Alitian - Sir Alitus was the atrium's designer
CHARACTERS:
Gima-a Vertant; rescued and raised by Hunter and Asmel
Trell- a Vertant; raised by Vermel, escaped to Upper Earth; has not yet learned to speak but has learned to understand it from Gima, his mate.
Blathen- Gima and Trell's Vermel son; single, particulate-collector naris, one eye; on the hierarchy of Vermel his appearance labels him a Prime-One.
Zee-Gima's second son who looks human
Hunter- Nigel once a business man in the city; was captured and tortured by Ticum to become 'Man' in Jacknel's Arena in Bellow City; 'Papa' to Gima; suffers from PTSD.
Asmal- a survivalist; built a cabin in the mountains; rescued Hunter; raised Gima with Hunter; 'Papa-Azzy' to Gima
Ticum-Vermel;Jacknel's Circus trainer; beat and tortured Hunter; deceased
Trum- Vermel; Ticum's brother; Trell's trainer at Jacknel's Arena
Sadie- runs a display and pleasure house featuring male Vertants.
Milim - Sadie's assistant a Vermel
Picar-Vertant at Sadie's
Jami-Picar's Vertant lover; Sadie's favorite.
Mr. Arnst- Trell's abusive uncle; now a caznu(neutered)and no longer abusive
Rom- Arnst's younger companion, lover
Disposal Officer- Designated by numbers e.g. DO-45, DO-50; executioners; but they sell their prisoners, usually Vertants, on the black-market to various shady characters like Jacknel and Sadie for use in sport, entertainment, pleasure and artificial insemination collection and sales.
Trolious- Head of Ministerial Affairs; Trell's father; Sadie's first cousin
Lida - Trolious' wife; Trell's mother
Betta - Lida's sister in Cindel City; raised Trell
Larue- Assistant of Ministerial Affairs; canzu(involuntarilly castrated by Dyrel) Vermel
Brackus- Larue's Vertant charge and lover
Lem- the youngest Vertant to escape with Larue's help
Rolak- Chief Enforcement Officer
Vermel speech/sounds:
twortle-a sound pattern distinctive to the Vermel; a combination of glottal stops, tongue click-clucks and snorts; an assertive pattern.
chort- throaty sounds varying in tonal inflection and duration; normal speech; he chorts=he says.
toning- saying; using a series of sounds other than speech
thrumping songs-songs Trell learned growing up in Bellow City, Under Earth; melodic, throaty, glottal.
Vocabulary:
particulate collector - a Vermel adaptation, mutation; porous tubular filaments; can extend from the naris in a searching fashion; they both taste and smell; alert to emotions of other species; Vertants may or may not have remnants; nodes in nasal pharynx tissue may be all that remain in Vertant.
Arnag-a fungus grown as food; a favorite rubber-chew flavor
Caznu-neutered male Vermel; usually gay and neutered by choice for the good of the gene pool by decree of Trolious ; castration is a common punishment regardless of sexual orientation.
And-End - Amen
Pernard- a Vermel curse
Dangle- a Vermel penis; they have two dangles.
Mintrinet - minute
alum- short for aluminium; usually recycled cans; a valued metal.
mold-blossom - a fungi; small, dark brown and caramel colored flowerettes cluster to form a large crysantehmum-type flower; its heavy, sweet decaying scent is used in perfumed oil.
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